Stiffy Makane: Apocolocyntosis — 20 of 235

One of the Bruces and Drunken Bastard

Release 1

Part Eight - "Prayer"

Chapter One - "Grammar"

Understand "help" or "hint" as requesting help.

Requesting help is an action out of world applying to nothing. Carry out requesting help: say "It is said that the gods occasionally answer prayers."

The has-prayed-to-slot is text that varies. The has-prayed-to-slot is "(null)".

First scene changing rule when praying or praying to:

rule succeeds.

First every turn rule when praying or praying to:

rule succeeds.

Understand "pray" as praying.

Understand "pray to [text]" as praying to.

Understand "recap prayer" or "recap prayers" as recalling prayer.

Praying is an action applying to nothing. Carry out praying:

Now the prayer_flag is 0;

say "You offer up a prayer to whatever gods might be listening.";

consider the prayer rule.

Praying to is an action applying to one topic. Carry out praying to:

now the prayer_flag is 1;

[ say "At the last second, you lose your nerve and spinelessly offer up a prayer to whatever gods might be listening."; ]

consider the prayer rule.

The current Hecatoncheries name is some text that varies. The current Hecatoncheries name is "Maharg Noslen". The prayer_flag is a number that varies. The prayer_flag is 0.

This is the Hecatoncheries picking rule:

choose a random row in the Table of Hecatoncheries Names;

now the current Hecatoncheries name is the name entry.

This is the prayer rule:

if the player is a pumpkin

begin;

say "No gods will help you now.";

stop the action;

end if;

if the location is in Darkest Africa

begin;

say "As you pray, your head fills with the humming of angry bees. You're sure your prayers are not reaching anyone, and indeed your prayers go unanswered.";

stop the action;

end if;

consider the Hecatoncheries picking rule;

consider the deciding the current hint state rule;

if rule failed, stop the action;

choose row with a state of the current hint state in the Table of Prayer;

if the current hint state is hint_trivia

begin;

if the prayer_flag is 1

begin;

if the topic understood matches the topic entry

begin;

now the mysterious goddess is proper-named;

now the mysterious goddess is horny;

now the printed name of the mysterious goddess is "Trivia";

really have the parser notice the mysterious goddess;

say "The goddess smiles with satisfaction.[paragraph break]";

otherwise;

say "The goddess shakes her head sadly. 'I'm sorry, Stiffy, but I am not [the topic understood in title case]. Better luck next time.' She kisses you on the cheek and vanishes with a thunderclap.";

remove the mysterious goddess from play;

now the has-prayed-to-slot is "wrong";

stop the action;

end if;

otherwise;

say "The goddess looks amused. 'Sneaky. Admirable. However, no, I'm not going to permit you to just get my name from the Hecatoncheries. Pray to me [italic type]by name[roman type], Stiffy.'";

stop the action;

end if;

end if;

if the location is in Olympus and the location is not Summit

begin;

say "Three ascending, headsplitting tones fill your ears, followed by a woman's neutral voice: 'We're sorry. It is not necessary to dial a one before dialing this number. Please hang up and try again,' and then a click.";

stop the action;

end if;

if there is no turn stamp entry and the current hint state is not unknown

begin;

now the turn stamp entry is the turn count;

now the place entry is the location;

if prayer_flag is 0

begin;

say "'Olympian Hotline, [current Hecatoncheries name] speaking. Based on your current situation, I'm going to try to put you through to [Governing deity entry]. Please hold while I connect you.'[paragraph break]";

otherwise;

say "'Olympian Hotline, [current Hecatoncheries name] speaking. ";

if the topic understood does not match the topic entry

begin;

now the has-prayed-to-slot is "wrong";

say "The deity you requested does not answer. Based on your current situation, I'm going to try to put you through to [Governing deity entry] instead. Please hold.'[paragraph break]";

otherwise;

if the has-prayed-to-slot is "(null)"

begin;

now the has-prayed-to-slot is the Governing deity entry;

end if;

say "Please hold while I try to put you through to [Governing deity entry].'[paragraph break]";

end if;

end if;

say "You are subjected to a short interlude of insipid music, followed by, '[Governing deity entry] speaking: [Advice entry]'[paragraph break]";

otherwise;

if there is a turn stamp entry

begin;

say "'Olympian Hotline, [current Hecatoncheries name] speaking. According to our records, you've already spoken to [Governing deity entry] about your predicament. [summary entry] Thank you for your call.'";

otherwise;

say "'Olympian Hotline. All our representatives are currently busy assisting other supplicants. Please try again later. Thank you for your call.'";

end if;

end if.

After praying or praying to for the first time, say "[bracket] You can review the responses to your prayers with RECAP PRAYER. [close bracket][paragraph break]"

Recalling prayer is an action applying to nothing. Carry out recalling prayer:

sort Table of Prayer in turn stamp order;

let index be 0;

repeat through Table of Prayer

begin;

if there is a turn stamp entry

begin;

if index is 0, say "You have so far received the following results from prayer: [line break]";

let index be 1;

say " In [the place entry]: [summary entry][line break]";

end if;

end repeat;

if index is 0

begin;

say "The gods have vouchsafed you nothing.";

otherwise;

say line break;

end if.

hint state is a kind of value. The hint states are unknown, hint_battlement_intro, hint_lake_intro, hint_caesar, hint_julia, hint_priest, hint_artist, hint_apple_dark, hint_apple_light, hint_alleymaze, hint_alley, hint_slutty_julia, hint_lovenest, hint_dockside, hint_cocky, hint_filthy, hint_sewers, hint_grate, hint_glub, hint_sewer_dark, hint_wait, hint_palinurus, hint_archie, hint_clap, hint_gate, hint_weed, hint_cuma, hint_judaea, hint_jonah, hint_alexandria, hint_currants, hint_serapis, hint_coffin, hint_cleopatra, hint_alexander, hint_circumcision, hint_pirates, hint_cabin_boy, hint_rowing, hint_woad, hint_battlement_recap, hint_lake_recap, hint_persephone, hint_stetson, hint_cerberus_guarding, hint_cerberus_intrigued, hint_tiresias, hint_madame, hint_bone, hint_bone_boned, hint_charon, hint_agamemnon, hint_tantalus, hint_sweeny, hint_olive, hint_sweeny_horny, hint_madame_horny, hint_grahams, hint_kentucky, hint_mantua, hint_doolittle, hint_good_wine, hint_moonmilk, hint_fur, hint_stick, and hint_trivia.

The current hint state is a hint state which varies. The current hint state is unknown.

This is the deciding the current hint state rule:

now the current hint state is unknown;

[ being Eris is its own special case ]

if the player is Divine Eris

begin;

say "Tacky, tacky, tacky. If you need help from one of your fellow deities, just go and ask.";

rule fails;

end if;

[ Jonah overrides all the others ]

If the tallis is worn and the fake beard is worn and the golden banana is not handled

begin;

now the current hint state is hint_jonah;

now the fake beard is warned_about;

choose row with a state of the current hint state in the Table of Prayer;

if there is a turn stamp entry

begin;

say "Yahweh's voice thunders in your ears. 'JONAH! Go down to Nineveh and preach, you schmuck! How many times do I have to tell you?'";

rule fails;

otherwise;

rule succeeds;

end if;

end if;

if the location is the Battlement and the turn count is less than 10, now the current hint state is hint_battlement_intro;

if the location is the Lake and the turn count is less than 10, now the current hint state is hint_lake_intro;

if the location is the Curia Steps and Caesar is visible, now the current hint state is hint_caesar;

if the location is the Phallus Interior and Julia is visible, now the current hint state is hint_julia;

if the location is the Tavern and the Priest of Jupiter Virilis is visible, now the current hint state is hint_priest;

if the Artist is in the location and the location of the mask is not a room, now the current hint state is hint_artist;

if the location is the Temple of Eris or the location is the Altar of Eris, now the current hint state is hint_apple_dark;

if the stiffycock is lit and the location is the Altar of Eris, now the current hint state is hint_apple_light;

if the location is the Twisty Little Alley, now the current hint state is hint_alleymaze;

if the location is the Phallus Interior and Slutty_Julia is visible and the stiffycock is not lit, now the current hint state is hint_slutty_julia;

if the location is the Stiffy Love Nest, now the current hint state is hint_lovenest;

if the location is the Dockside, now the current hint state is hint_dockside;

if the location is the Tablinum and Cocky is not warned_about, now the current hint state is hint_cocky;

If the player is filthy, now the current hint state is hint_filthy;

if the location is a sewer_room

begin;

if the location of the iron key is a room

begin;

if the iron grate has been unlocked

begin;

now the current hint state is unknown;

otherwise;

if Sewer10 is unvisited

begin;

now the current hint state is hint_sewers;

otherwise;

now the current hint state is hint_grate;

end if;

end if;

otherwise;

if in darkness begin;

now the current hint state is hint_sewer_dark;

otherwise;

now the current hint state is hint_sewers;

end if;

end if;

end if;

if the location is the House_of_Glub, now the current hint state is hint_glub;

if Festus is in the location and the Privy is unvisited, now the current hint state is hint_wait;

if the location is in Shipboard, now the current hint state is hint_palinurus;

if the location is in Sicily and Archie is unboinked, now the current hint state is hint_archie;

if the stiffycock is diseased, now the current hint state is hint_clap;

if the location is the agora and the necropolis gate is locked, now the current hint state is hint_gate;

if the location is the cemetery and the location of the weed is not a room, now the current hint state is hint_weed;

If the location is in Campania, now the current hint state is hint_cuma;

If the location is in Judaea, now the current hint state is hint_judaea;

If the location is in Egypt, now the current hint state is hint_alexandria;

If the location is the Temple of Serapis, now the current hint state is hint_serapis;

If the location is Great Harbor and the surly guard is not handled, now the current hint state is hint_currants;

if the location is in Palace Grounds and the sarcophagus is closed, now the current hint state is hint_coffin;

If Cleopatra is in the location and Cleopatra is unboinked, now the current hint state is hint_cleopatra;

If the location is in Palace Grounds and the sarcophagus is open and the mummified corpse is not warned_about, now the current hint state is hint_alexander;

if the player encloses the golden banana and the golden banana is not warned_about, now the current hint state is hint_circumcision;

if the global_pirate_attack_flag is greater than 0 and the global_pirate_attack_flag is less than 4, now the current hint state is hint_pirates;

if the location is Captain's Cabin, now the current hint state is hint_cabin_boy;

if the location is Galley, now the current hint state is hint_rowing;

if the location is Druidic Grove, now the current hint state is hint_woad;

if the location is the Battlement and the turn count is greater than 10, now the current hint state is hint_battlement_recap;

if the location is the Lake and the turn count is greater than 10, now the current hint state is hint_lake_recap;

if the location is Rats' Alley, now the current hint state is hint_alley;

if the bone is visible, now the current hint state is hint_bone_boned;

if the bone is visible and Persephone is in Persephone's Palace, now the current hint state is hint_bone;

if Persephone is in the location, now the current hint state is hint_persephone;

if the location is the Garden and Stetson is in the garden, now the current hint state is hint_stetson;

if the location is the Garden and Stetson is not in the garden, now the current hint state is hint_persephone;

if Cerberus is in the location and Cerberus is guarding, now the current hint state is hint_cerberus_guarding;

if Cerberus is in the location and Cerberus is intrigued, now the current hint state is hint_cerberus_intrigued;

if Tiresias is in the location and Tiresias is not_warned_about, now the current hint state is hint_tiresias;

if Apeneck Sweeny is in the location and Apeneck Sweeny is not horny, now the current hint state is hint_sweeny;

if the location is the Olive Grove and the olive_tree is visible, now the current hint state is hint_olive;

if the location is the Apartment and Madame Sosostris is not horny, now the current hint state is hint_madame;

if Charon is in the location and Charon is broken, now the current hint state is hint_charon;

if Agamemnon is in the location and the umbrella is not held by Agamemnon, now the current hint state is hint_agamemnon;

if Tantalus is in the location, now the current hint state is hint_tantalus;

if Apeneck Sweeny is in the location and Apeneck Sweeny is horny, now the current hint state is hint_sweeny_horny;

if Madame Sosostris is in the location and Madame Sosostris is horny and Madame Sosostris is unboinked, now the current hint state is hint_madame_horny;

if the Grahams are visible and the location of the umbrella is not a room, now the current hint state is hint_grahams;

if Dream of the Red King is happening, now the current hint state is hint_kentucky;

if the location is in Mantua and Villa Peristyle is not warned_about, now the current hint state is hint_mantua;

if the location is in Mantua and the duck is visible and the moonmilk is not_warned_about, now the current hint state is hint_doolittle;

if the location is in Mantua and the cheap_wine is warned_about and the ancient bottle is not mentioned

begin;

if the potatoe is not_warned_about

begin;

now the current hint state is hint_good_wine;

now the potatoe is warned_about;

otherwise;

now the current hint state is hint_moonmilk;

end if;

end if;

if the location is in Olympic Slopes and the walking stick is not visible, now the current hint state is hint_stick;

if the location is in Olympic Slopes and the threadbare fur cloak is not worn, now the current hint state is hint_fur;

if the location is Summit and the mysterious goddess is in the location and the mysterious goddess is not proper-named, now the current hint state is hint_trivia.